trading systems
low-latency execution, market data pipelines, and the unsexy plumbing that makes a strategy survive contact with production.
software/ design/ strategy
low-latency execution, market data pipelines, and the unsexy plumbing that makes a strategy survive contact with production.
internal evals, tracing, and the interfaces engineers actually want — not the demo. we build for the people debugging at 3am, not the ones giving the keynote.
prototypes, design tools, and small interfaces that have personality without being precious. one-off software for problems that don't have a category yet.
a fourth room is being built. shape unclear, rules being written. the brief that arrives next chooses what it becomes.
a multidisciplinary crew working from a patagonian forest, under whichever tree gets the best light that morning. the trades travel. the workplace moves. the standard does not.
open-plan offices were a mistake. open canopy is not. our ceiling is whatever the trees give us, and so far it has not missed a deadline.
fixed hours are a love letter to people who don't trust themselves. we trust the work to tell us when it's done. when it doesn't, we walk until it does.
we form around the problem, not the org chart. the right people meet the work, ship it, then disband. nothing permanent except the standard.
the brief that scared the room. the broken category. the project nobody answered the email on. that one. that's the one we want.